Tested: No, Ryzen 7950X3D's iGPU Isn't 4X Faster Than 7950X's
Tested: No, Ryzen 7950X3D's iGPU Isn't 4X Faster Than 7950X's
AMD’s Ryzen 9 7950X3D debuted earlier this week to critical acclaim as it dethroned Intel’s Core i9-13900K as the best CPU for gaming when paired with a discrete GPU. However, PC Mag reported in its 7950X3D review that AMD’s 3D V-Cache tech, the chip-stacking technology behind the big gains in gaming performance, resulted in a 3x to 4x increase in the performance of the tiny integrated GPU onboard over the standard Ryzen 9 7950X. PC Mag’s results were later picked up and cited by a number of other publications who clearly did not do their own testing.
While this wouldn’t be very exciting with the basic RDNA 2 iGPU aboard the Ryzen 7000 series processors, that type of performance gain would theoretically be phenomenal if the tech were applied to an APU, setting enthusiasts’ hopes alight with the news. However, we put the performance claims to the test through our own battery of iGPU tests and found that the cited test results appear to be in error.
When we first read PC Mag’s report and the subsequent stories about it by other outlets, the results seemed questionable due to a few technical aspects. First, both CPUs have the same basic graphics engine, and the performance-boosting cache is located on just one of the 7950X3D’s two compute chiplets.
However, the iGPU resides on the I/O die and is a self-contained unit with its own L2 cache. As such, it doesn’t access the L3 cache on the compute die in any meaningful way (diagram further below in the article). Therefore, any performance gains couldn’t come from additional cache bandwidth.
Rather, any increase would have to come from the 7950X3D’s phenomenal gains in CPU compute performance. That would push the GPU even harder, but the CPU isn’t the limiting factor. The Ryzen 9 7950X3D’s iGPU only has two RDNA 2 compute units (CU) at its disposal, so it doesn’t have the necessary horsepower to benefit from increased memory bandwidth or a faster CPU. This unit is entirely GPU compute-bound.
One more quick tidbit. AMD has been quite clear that the Ryzen 7000-series’ new iGPU isn’t meant for any type of meaningful gaming. Instead, it’s meant to provide basic display-out capabilities for troubleshooting and the like as well as enough performance for watching videos and doing basic office tasks.
So even though these results are far from inspiring, the GPU is doing exactly what it’s supposed to do. Besides, no one in their right mind would buy the $699 Ryzen 9 7950X3D to game on its integrated graphics, so bear in mind that we’re doing this for science.
Tom’s Hardware | 7950X3D vs 7950X | 7950X3D (fps) | 7950X (fps) |
---|---|---|---|
Dota 2 – 1280 | +1.60% | 233.2 | 229.5 |
Dota 2 -1920 | +1.8% | 228.7 | 224.5 |
F1 2021 – 1280 | 0.42% | 71.3 | 71 |
F1 2021 – 1920 | +0.80% | 37.9 | 37.6 |
Shadow Tomb Raider – 1280 | +0.60% | 32.4 | 32.2 |
Shadow Tomb Raider – 1920 | +1.00% | 19.6 | 19.4 |
Strange Brigade – 1280 | Same | 49.7 | 49.7 |
Strange Brigade – 1920 | -0.80% | 24.1 | 24.3 |
Grand Theft Auto V – 1280 | +0.67% | 105.1 | 104.4 |
Grand Theft Auto V – 1920 | +0.89% | 56.4 | 55.9 |
We ran a series of benchmarks with five titles: Dota 2, F1 2021, Shadow of the Tomb Raider, Strange Brigade, and Grand Theft Auto V, at 1920×1080 and 1280×720 resolutions to test the performance of the Ryzen 9 7950X3D’s integrated GPU versus the Ryzen 9 7950X’s iGPU. We used either low or medium settings for these titles. For our testing, we used the same ASRock X670E Taichi motherboard and config we used for our Ryzen 9 7950X review.
The first column sums it up well: The results are mostly within one percentage point of each other. And with performance this low, that mostly amounts to less than one fps of difference between the two configs. That small delta falls within the expected run-to-run variation of these benchmarks, so you can safely view these as a tie. There is no difference in performance between these two iGPUs.
Testing integrated graphics is a fruitless and irritating chore. This is often an exercise in patience as you’re treated to games that look like slideshows because they run so slowly. However, being gluttons for punishment, we ran one more series of tests to squash the debate.
Tom’s Hardware | X3D Chiplet vs Bare | X3D Chiplet (CCD 0, fps) | Non-X3D Chiplet (CCD 1, fps) |
---|---|---|---|
Dota 2 – 1280 | +1.20% | 234.2 | 231.4 |
Dota 2 -1920 | +0.80% | 229 | 227.1 |
F1 2021 – 1280 | +1.57% | 71 | 69.9 |
F1 2021 – 1920 | +0.50% | 37.3 | 37.1 |
Shadow Tomb Raider – 1280 | +0.94% | 32.3 | 32 |
Shadow Tomb Raider – 1920 | +0.50% | 19.6 | 19.5 |
Strange Brigade – 1280 | -1.00% | 49.1 | 49.6 |
Strange Brigade – 1920 | Same | 24.2 | 24.2 |
Grand Theft Auto V – 1280 | Same | 106 | 106 |
Grand Theft Auto V – 1920 | +0.90% | 56 | 55.5 |
The Ryzen 9 7950X3D and the Ryzen 9 7950X have some minor differences, but there is a way to further narrow down any potential gains from the 3D V-Cache tech: The 7950X3D has two chiplets, one with 3D V-Cache and a ‘bare’ chiplet without the 3D-stacked cache. We disabled one chiplet for each of these series of tests, therefore either running the games on only the 3D V-Cache chiplet or on the bare chiplet.
As we’ve shown extensively in our other testing of these two types of chiplets, there is a clock frequency difference between these two chips. The bare chiplet is around 500 MHz faster, but this is about as apples-to-apples for this testing as we can get.
Again, there is no meaningful difference between the chiplets. Even if the X3D stacking tech could help, the Ryzen 9 7950X3D’s integrated RDNA 2 iGPU isn’t strong enough to utilize the additional resources. The RDNA 2 iGPU comes with two compute units, 4 ACE, and 1 HWS, so that should be pretty apparent.
Our testing shows that the 7950X3D’s iGPU remains just as compute-starved as the identical unit on the Ryzen 9 7950X, so there are no gains to be had. Not that it’s much of a competition — Intel’s iGPU is also basically worthless for gaming. Given our results today, it’s safe to say that nothing has changed with the Ryzen 7000-series RDNA 2 iGPU’s relative performance positioning against Intel, which you can see here.
Does this mean that AMD’s 3D V-Cache tech wouldn’t prove to be revolutionary on an APU? Not by any means, as AMD could theoretically forge a design that could leverage the increased throughput of a 3D-stacked cache.
In fact, the Infinity Cache on the RDNA 2 and RDNA 3 dedicated GPUs is basically exactly that idea, and yet AMD chose to omit any Infinity Cache on the integrated RDNA 2 solutions we’ve seen. In short, putting lots of cache on an integrated GPU doesn’t seem likely given that AMD has used its monolithic APU chips to target the low end of the market where the premium pricing of 3D V-Cache simply wouldn’t make any sense — unless you count the Xbox Series X and PlayStation 5. It might sound nice, but in practice AMD has other goals in mind for the PC market.