AMD Goads Nvidia Over Stingy VRAM Ahead of RTX 4070 Launch

AMD Goads Nvidia Over Stingy VRAM Ahead of RTX 4070 Launch

  • Nvidia and AMD are asking extremely high prices for GPU, the bare minimum to ask is that they can keep up with consoles that have 16GB VRAM.

    A PC GPU released in 2023 should have at least 16GB VRAM, no ifs or buts.

    It’s especially the texture pop-in that looks horrendous on 8GB and 12GB cards.

    Games are made for current gen consoles that have 16GB VRAM. Developers have no interest in redoing all the textures for PC GPU that lack VRAM, so you get these horrendous texture pop-ins and massive frame drops on PC when GPU lack VRAM.

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  • I think the lack of VRAM in current game titles is a problem, but I am not sure if the main reason is because we are not given enough VRAM or simply because game developers are not optimising the game as they used to. It is impossible to fit a 8GB VRAM buffer? I don’t think that is the case. Of course we can solve the problem with more VRAM, but the more you have, the less optimisation will be done by the developers. Eventually the problem will catch up with you even with 16GB of VRAM. Game titles in 2022 pretty much run well and with decent image quality with 8GB VRAM. There are few titles that may need more than 8GB, but dropping the texture quality settings from Ultra to the next highest setting typically solves the problem. Moving to 2023, suddenly VRAM requirements jumped 50% or more, while visually, they don‘t really look much better. So it just screams poor optimisation to me.

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  • PlaneInTheSky said:

    Nvidia and AMD are asking extremely high prices for GPU, the bare minimum to ask is that they can keep up with consoles that have 16GB VRAM.

    You cannot forget that consoles while having 16GB VRAM that VRAM is shared between the CPU and GPU. The Xbox for example reserves 2GB RAM for the OS so only the Series X you have 14GB RAM for GPU & CPU but on the Series S (10GB VRAM) you only have 8GB for the GPU & CPU. Now your PC GPU’s VRAM is dedicated to it only. In many ways your 16GB consoles really only have 8-10GB VRAM for the GPU. This is why the console games usually use lower texture settings or resolution.

    PlaneInTheSky said:

    A PC GPU released in 2023 should have at least 16GB VRAM, no ifs or buts.

    I don’t think every GPU needs to have 16GB VRAM. There is no reason for something like an RX6400 to have that much VRAM because it doesn’t have the horsepower to drive a game with enough texture quality and resolution to come close to needing that much VRAM. Heck it cannot even come close to getting to where you need 8GB VRAM.

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  • watzupken said:

    I think the lack of VRAM in current game titles is a problem, but I am not sure if the main reason is because we are not given enough VRAM or simply because game developers are not optimising the game as they used to. It is impossible to fit a 8GB VRAM buffer? I don’t think that is the case. Of course we can solve the problem with more VRAM, but the more you have, the less optimisation will be done by the developers. Eventually the problem will catch up with you even with 16GB of VRAM. Game titles in 2022 pretty much run well and with decent image quality with 8GB VRAM. There are few titles that may need more than 8GB, but dropping the texture quality settings from Ultra to the next highest setting typically solves the problem. Moving to 2023, suddenly VRAM requirements jumped 50% or more, while visually, they don‘t really look much better. So it just screams poor optimisation to me.

    While poor optimization is definitely part of the mix, don’t expect that to change. As for the timing? Most developers have begun releasing more current gen exclusive console games this year. Last gen had 8GB, this gen has 16GB. Yes, some of that goes to the OS but it still leaves >8GB on the table for the GPU to utilize. Ultimately the reasons don’t matter. For some current and probably most future AAA titles at >1080p 8GB cards are DOA. The writing has been on the wall for a couple years now some of us just did not want to see it.

    To add, this is more of an issue for last gen NVIDIA cards, whose GPUs have the processing horsepower to run current and releasing AAA titles just not the VRAM capacity. The HUB video posted by PlaneInTheSky is pretty damning, even after a “fix” the 3070 struggles with low framerates and fuzzy, popping in textures.

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  • AMD marketing getting a jab across to nVidia… I guess now I’ll just wait for the usual AMD karma to hit back in some fashion XD!

    Not less true what they say, but given their recent history and when mocking nVidia, they’ve had some hilarious karma payback.

    Anyway, I do like more VRAM than not. As they say: “better to have it and not need it than need it and not have it”.

    Plus, these GPUs are darn expensive already, so they better be good long term.

    Regards.

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  • I think anyone who buys a GPU with 8GB VRAM is making a mistake. 12/16GB is bare minimum IMO.

    My 1080 Ti in 2017 had 11GB… not sure why anyone would think 8GB would cut it with today’s AAA titles.

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  • Probably shouldn’t be talking trash to the guy that’s already kicking your teeth out.

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  • jkflipflop98 said:

    Probably shouldn’t be talking trash to the guy that’s already kicking your teeth out.

    Sometimes, that’s exactly what you need to do. Time will tell if AMD gets egg on their face (again).

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  • TravisPNW said:

    I think anyone who buys a GPU with 8GB VRAM is making a mistake. 12/16GB is bare minimum IMO.

    My 1080 Ti in 2017 had 11GB… not sure why anyone would think 8GB would cut it with today’s AAA titles.

    Shareholders think 4gb is enough…

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  • peachpuff said:

    Shareholders think 4gb is enough…

    I need to add NVDA to my portfolio. :LOL:

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