Build tarot decks and seduce a god in 'The Cosmic Wheel Sisterhood'
Ábramar suggests multiple times that Fortuna’s decisions in conversations will “dramatically” affect her fate, and even in just an hour of playtime, I saw evidence of this feature. At one point, there’s an opportunity to lie to an authority figure in charge of auditing Fortuna’s sentence — the deception doesn’t fit with statements Fortuna has already made, but in games like these, often the “(lie)” option is the correct one, regardless of logical flow. That’s not the case in The Cosmic Wheel Sisterhood. The lie is immediately spotted, much like it would be in a real-life conversation with a member of a parole board.
In another instance, Fortuna is given the option to destroy her coven — but the choice is provided before we’ve met any other witches involved, when the sisterhood is a vague entity filled with faceless enemies in the player’s mind. Only after this decision, Cosmic Wheel introduces players to some of Fortuna’s former friends in a camping-trip flashback, allowing ample time for any guilt and regret to fester. The conversations these friends have, pre-asteroid and pre-coven, are amusing and authentic, and the information they provide is relevant to future tasks.
Pay attention to the details in The Cosmic Wheel Sisterhood. Lie only when you’re sure you can get away with it, listen to your companions’ stories, build a beautiful divination deck, and go ahead, seduce an immortal god of gods (that last one is less gameplay advice, more wicked encouragement). The demo comes to a close after that camping trip, with three friends watching the stars appear above a tranquil lake, laughing about life and making plans. The weight of the choices you’ve already made, more than 200 years in the future, linger in the chill air. Above it all, Ábramar waits.

The Cosmic Wheel Sisterhood is due out in 2023 for PC and Nintendo Switch, developed by Deconstructeam and published by Devolver Digital.