Unity Software to Cut 25% of Its Work Force

Unity Software to Cut 25% of Its Work Force

The videogame software provider Unity Software said on Monday that it would cut its work force by 25 percent, or roughly 1,800 jobs, in one of the first major tech industry layoffs this year.

In a securities filing, Unity said the cuts would allow it to restructure and refocus “on its core business, and to position itself for long-term and profitable growth.” The company added in a statement that teams across the company would be affected.

Last week, Xerox said it would lay off 15 percent of its 23,000-member global staff in the first quarter of 2024, an effort to further shift its focus to services and away from photocopiers.

The cuts signal what could be the start of another tough year for the tech industry, which last year laid off tens of thousands of employees in the wake of challenging economic conditions and overly rosy projections for company growth. While many tech companies have said the worst is behind them, few have been able to regain the prepandemic sales momentum that propelled them to overhire in the first place.

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